I hope you like longed winded conversations about the possible convergence in sporting regulations and game design because you're gonna get a SOLID HOUR of that in here.... For which I make no apology because, frankly, the discussion was fascinating and I think you should listen to it :D Also, we talk a bit about Atelier Sophie, Modded Minecraft and FrostPunk before Cejic decides to just lay in to Stray for no apparent reason (well, for several apparent reasons if you listen to his review). Also a good discussion about how necessities in puzzle mechanics can clash with world design and immersion in general.
The intro song is Dusky Sky by Tom Atom, please find them on Soundcloud!
https://soundcloud.com/tom\_atom
The topics we talked about…looosely.
News:
- I went to St. Louis.
- F1 Manager from Frontier.
- Warframe….there’ a new game coming from the same dev.
Sportsball:
- Changes to ball and sticky stuff.. Possible changes to basepath, pitchclock.
- F1 allowing for under car downforce.
- This feels like video game adjustments, is it the same style?
Games you played?
- Atelier Sophie - Jaelights
- Learning to like crafting
- Modded Minecraft - Cejic
- Veg out game
- Frostpunk - Jaelights
- Strategy of attrition
- Stray - Cejic
- World is good buuuuuut…design. Chase sequences….are more difficult than chase sequences in a horror game.